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IBM Launches PowerUp, a New Free 3D Multiplayer Virtual Science Game for the Classroom Engineer's Week Features Virtual Gaming Technology Combined With Education ARMONK, NY--(MARKET WIRE)--Feb 15, 2008 -- IBM (NYSE:IBM - News) is launching a free multiplayer
online game, PowerUp (www.powerupthegame.org),
challenging teenagers to
help save the planet "Helios" from ecological disaster.
The game is part of
IBM's TryScience initiative and will be launched at Engineer's
Week 2008
opening on February 16 in Washington, D.C. The game, which
can be played
alone or together, features a planet in near ecological
ruin where three
exciting missions for solar, wind and water power must be
solved before
sandstorms, floods or SmogGobs thwart the rescue. View video news release: http://www.youtube.com/watch?v=vXhlVmbJYFc.
"Innovation is the key to competitiveness in today's globally integrated economy, but just when we need it to skyrocket, interest in math and science has been declining in the United States," said Stanley S. Litow, VP of Corporate Citizenship and Corporate Affairs and President of IBM International Foundation. "American competitiveness demands more interest in math and science by students. Virtual worlds and 3D are an unexplored resource in education. We asked our best researchers to incorporate the use of this technology into traditional educational curriculum." U.S. jobs in science, technology, engineering and math are projected to grow 22 percent through 2014, faster than the average at 13 percent with computer specialist occupations growing 30 percent. But, U.S. grade school students continue to lag behind other developed countries in science and math. Along with the game, there will be classroom lesson plans associated with the energy transformation topics and an interactive module where kids can learn about 3D technologies to build virtual worlds. To ensure a safe environment, "avatars" will use phrase-based chats to interact in missions. "Learning through games and simulation is the way to engage tech-savvy students today," said Michael Mino, Director, Center for 21st Century Skills @ EDUCATION CONNECTION. "If we have any hope of saving the 'real world from real problems,' we must embrace teaching students through computer games and virtual simulations." IBM innovators applied their knowledge in 3D and virtual worlds to develop the game in about 16 months. Nearly 200 teens in the Connecticut Innovation Academy served as advisors to IBM researchers during the game development. The TryScience team from the New York Hall of Science worked with The Tech Museum in San Jose, California and the Bakken Museum in Minneapolis, Minnesota on the activities and game content. Engineers Week is a coalition of corporations, professional organizations, and government partners to help create interest in the engineering profession with students. IBM is co-sponsor of Engineers week running February 17-23, but events are held throughout the year. IBM has been an active supporter of Engineers Week since 1990, and last year about 5,000 IBM employees volunteered their time in classrooms to speak with students and provide hands-on science experiments. For more information about IBM, please visit www.ibm.com. Image Available: http://www2.marketwire.com/mw/frame_mw?attachid=691348 Contact: Contact:
Sandra Dressel
IBM
914-499-6609
sdressel@us.ibm.com
Source: IBM
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