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| WWE > SEC Filings for WWE > Form 10-Q on 7-Aug-2009 | All Recent SEC Filings |
7-Aug-2009
Quarterly Report
Background
The following analysis outlines all material activities contained within each of our business segments.
Live and Televised Entertainment
º Revenues consist principally of ticket sales to live events, sales of merchandise at these live events, television rights fees, sales of television advertising and sponsorships, and fees for viewing our pay-per-view and video on demand programming.
Consumer Products
º Revenues consist principally of direct sales of WWE produced home videos and magazine publishing and royalties or license fees related to various WWE themed products such as video games, toys and books.
Digital Media
º Revenues consist principally of advertising sales on our websites, sale of merchandise on our website through our WWEShop internet storefront and various broadband and mobile content.
WWE Studios
º Revenues consist of our share of receipts from the distribution of filmed entertainment featuring our Superstars. We participate in revenues generated under the distribution of the films through all media after the print and advertising and distribution costs incurred by our distributors have been recouped and the results have been reported to us.
Results of Operations
Three Months Ended June 30, 2009 compared to Three Months Ended June 30, 2008
(Dollars in millions, except as noted)
Summary
June 30, June 30, better
Net Revenues 2009 2008 (worse)
Live and Televised Entertainment $ 109.2 $ 86.8 26 %
Consumer Products 20.9 32.4 (35 %)
Digital Media 7.9 7.9 -
WWE Studios 0.8 2.6 (69 %)
Total $ 138.8 $ 129.7 7 %
June 30, June 30, better
Cost of Revenues: 2009 2008 (worse)
Live and Televised Entertainment $ 62.2 $ 57.6 (8 %)
Consumer Products 8.1 13.9 42 %
Digital Media 4.5 4.5 -
WWE Studios 0.9 0.4 (125 %)
Total $ 75.7 $ 76.4 1 %
Profit contribution margin 45 % 41 %
June 30, June 30, better
Operating Income: 2009 2008 (worse)
Live and Televised Entertainment $ 42.6 $ 25.2 69 %
Consumer Products 11.3 16.9 (33 %)
Digital Media 1.3 1.9 (32 %)
WWE Studios (0.5 ) 1.8 (128 %)
Corporate (26.6 ) (33.8 ) 21 %
Total operating income $ 28.1 $ 12.0 134 %
Net income $ 19.9 $ 7.0 184 %
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Our comparative results were significantly impacted by the timing of our annual WrestleMania pay-per-view event. WrestleMania XXV occurred in the second quarter of 2009. In 2008, WrestleMania XXIV occurred in the first quarter. WrestleMania XXV contributed approximately $32.2 million of revenues and $15.0 million of profit contribution ($9.7 million, net of tax) to our current quarter results.
Our Live and Televised Entertainment segment revenues increased primarily due to the $32.2 million timing difference for WrestleMania discussed previously. Our Consumer Products segment reflected a 54% decrease in home video revenue, reflecting a decline in catalog titles, in addition to a general decline in demand across the industry. WWE Studios revenue reflects amounts earned from three of our feature films, The Marine, See No Evil and The Condemned, which were released in 2006, 2006 and 2007, respectively, and vary based upon the receipt of participation statements from our distribution partners.
June 30, June 30, better
Live and Televised Entertainment Revenues 2009 2008 (worse)
Live events $ 34.4 $ 35.3 (3 %)
Number of North American events 51 52 (2 %)
Average North American attendance 8,200 6,900 19 %
Average North American ticket price (dollars) $ 46.25 $ 40.13 15 %
Number of international events 27 31 (13 %)
Average international attendance 8,100 9,100 (11 %)
Average international ticket price (dollars) $ 62.77 $ 96.26 (35 %)
Venue merchandise $ 6.3 $ 5.2 21 %
Domestic per capita spending (dollars) $ 11.26 $ 10.85 4 %
Pay-per-view $ 35.6 $ 17.9 99 %
Number of pay-per-view events 5 4 25 %
Number of buys from pay-per-view events 1,819,000 1,063,500 71 %
Average revenue per buy (dollars) $ 19.14 $ 16.53 16 %
Domestic retail price WrestleMania (dollars) $ 54.95 N/A N/A
Domestic retail price other events (dollars) $ 39.95 $ 39.95 -
Television rights fees
Domestic $ 18.4 $ 15.3 20 %
International $ 9.9 $ 9.4 5 %
Television advertising $ 1.7 $ 1.9 (11 %)
WWE Classics On Demand $ 1.5 $ 1.8 (17 %)
Other $ 1.4 - -
Total live and televised entertainment $ 109.2 $ 86.8 26 %
Ratings
Average weekly household ratings for Raw 3.8 3.4 12 %
Average weekly household ratings for SmackDown 1.9 2.4 (21 %)
Average weekly household ratings for ECW 1.2 1.2 -
June 30, June 30, better
Cost of Revenues-Live and Televised Entertainment 2009 2008 (worse)
Live events $ 22.2 $ 25.2 12 %
Venue merchandise 3.5 2.7 (30 %)
Pay-per-view 15.5 7.8 (99 %)
Television 18.2 19.9 9 %
WWE Classics on Demand 0.4 0.6 33 %
Advertising 0.1 0.2 50 %
Other 2.4 1.2 (100 %)
Total $ 62.3 $ 57.6 (8 %)
Profit contribution margin 43 % 34 %
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Venue merchandise revenues increased 21% from the prior year quarter primarily due to a 4% increase in per capita spending by our fans. Revenues from our WrestleMania XXV event contributed approximately $1.4 million, or 22%, of the quarterly venue merchandise revenue. The profit contribution margin decreased from 48% to 44% in the current quarter due to increased costs of material.
Pay-per-view revenues increased $17.7 million in the current quarter which reflects the impact of WrestleMania XXV. WrestleMania XXV generated approximately one million pay-per-view buys in the current quarter, or approximately $21.0 million in related revenues. Pay-per-view buys for the three events that occurred in both 2009 and 2008 decreased approximately 4% in the current quarter. Pay-per-view profit contribution margin was 57% for both the current quarter and prior year quarter.
WWE Classics On Demand, our subscription based video-on-demand service, reflected a 17% decrease in revenues in the current quarter based on weaker international performance. Currently, WWE Classics on Demand is offered in approximately 80% of video-on-demand enabled homes in the United States.
The increase in television rights fees reflects rate increases both in domestic and international markets as well as the addition of our new domestic show WWE Superstars on WGN, which began in April 2009. Television cost of revenues has declined based upon improvements in cost containment for our televised events.
The following chart reflects comparative revenues and certain drivers for selected businesses within our Consumer Products segment:
June 30, June 30, better
Consumer Products Revenues 2009 2008 (worse)
Licensing $ 9.0 $ 8.9 1 %
Magazine publishing $ 3.1 $ 4.3 (28 %)
Net units sold 843,800 1,006,600 (16 %)
Home video $ 8.6 $ 18.5 (54 %)
Gross units shipped 832,800 1,312,100 (37 %)
Other $ 0.2 $ 0.7 (71 %)
Total $ 20.9 $ 32.4 (35 %)
June 30, June 30, better
Cost of Revenues-Consumer Products 2009 2008 (worse)
Licensing $ 2.0 $ 2.4 17 %
Magazine publishing 2.4 3.3 27 %
Home video 3.6 7.7 53 %
Other 0.1 0.5 80 %
Total $ 8.1 $ 13.9 42 %
Profit contribution margin 61 % 57 %
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Licensing revenues were essentially unchanged from the prior year quarter, as increases in videogames and apparel were offset by lower sales performance in our toys business line. The decrease in the licensing cost of revenues was primarily due to lower amounts paid to our talent based on changes in our product mix.
Magazine publishing revenues decreased primarily due to publishing one special issue magazine in the current quarter, as compared to three issues in the prior year quarter. We published three WWE magazines and two WWE Kids magazines in both the current quarter and prior year quarter. Magazine publishing cost of revenues decreased primarily due to lower paper, printing and engraving costs, as compared to the prior year.
The following chart provides performance results and key drivers for our Digital Media segment:
June 30, June 30, better
Digital Media Revenues 2009 2008 (worse)
WWE.com $ 4.5 $ 4.0 13 %
WWEShop $ 3.4 $ 3.9 (13 %)
Average revenues per order (dollars) $ 51.97 $ 53.18 (2 %)
Total $ 7.9 $ 7.9 -
June 30, June 30, better
Cost of Revenues-Digital Media 2009 2008 (worse)
WWE.com $ 2.2 $ 1.9 (16 %)
WWEShop $ 2.3 $ 2.6 12 %
Total $ 4.5 $ 4.5 -
Profit contribution margin 43 % 43 %
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WWE.com revenues increased primarily due to additional advertising sold on our website and higher pay-per-view webcast revenue. The increase in WWE.com cost of revenues reflects additional support costs to operate our various web-based activities.
WWEShop revenues declined due in part to a 13% decline in the number of orders processed to approximately 62,000 in the current quarter. In addition, the average amount spent by customers per order declined by approximately 2% to $51.97.
WWE Studios
We recorded revenue of $0.8 million in the current quarter related to two of our three prior theatrical releases, The Marine, See No Evil and The Condemned, as compared to $2.6 million in the prior year quarter. During the first quarter of 2009 we released our fourth feature film, 12 Rounds as well as a Direct-to-DVD film, Behind Enemy Lines: Colombia. 12 Rounds generated approximately $12.2 million in gross domestic box office receipts and was released domestically on DVD on June 30, 2009. We participate in revenues generated under the distribution of the films through all media after the print and advertising and distribution costs incurred by our distributors have been recouped and the results have been reported to us. As such, no revenues have been recorded for 12 Rounds or Behind Enemy Lines: Colombia.
Selling, General and Administrative
The following chart reflects the amounts and percent change of certain
significant overhead items:
June 30, June 30, better
2009 2008 (worse)
Staff related $ 14.3 $ 14.2 (1 %)
Legal, accounting and other professional 3.5 5.1 31 %
Stock compensation costs 1.9 2.9 34 %
Advertising and promotion 0.8 5.1 84 %
All other 10.8 10.3 (5 %)
Total SG&A $ 31.3 $ 37.6 17 %
SG&A as a percentage of net revenues 23 % 29 %
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June 30, June 30, better
2009 2008 (worse)
Depreciation and amortization $ 3.6 $ 3.7 3 %
Investment income, net $ 1.2 $ 1.5 (20 %)
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The decrease reflects lower interest rates on investments and lower average balances.
Other income (expense), net $ 1.5 $ (1.6 ) 194 %
Other income (expense), net includes realized foreign exchange gains and losses and the revaluation of warrants held in certain licensees.
June 30, June 30,
2009 2008
Provision for income taxes $ 10.7 $ 4.7
Effective tax rate 35 % 40 %
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The prior year quarter included the recording of additional FIN 48 liabilities.
Six Months Ended June 30, 2009 compared to Six Months Ended June 30, 2008
(Dollars in millions, except as noted)
Summary
June 30, June 30, better
Net Revenues 2009 2008 (worse)
Live and Televised Entertainment $ 173.3 $ 186.6 (7 %)
Consumer Products 54.0 75.8 (29 %)
Digital Media 14.8 16.0 (8 %)
WWE Studios 4.5 13.9 (68 %)
Total $ 246.6 $ 292.3 (16 %)
June 30, June 30, better
Cost of Revenues: 2009 2008 (worse)
Live and Televised Entertainment $ 100.6 $ 127.7 21 %
Consumer Products 20.2 29.7 32 %
Digital Media 8.8 9.2 4 %
WWE Studios 2.6 9.8 73 %
Total $ 132.2 $ 176.4 25 %
Profit contribution margin 46 % 40 %
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June 30, June 30, better
Operating Income: 2009 2008 (worse)
Live and Televised Entertainment $ 63.9 $ 51.3 25 %
Consumer Products 30.8 42.4 (27 %)
Digital Media 2.5 3.9 (36 %)
WWE Studios 1.3 3.4 (62 %)
Corporate (53.7 ) (61.9 ) 13 %
Total operating income $ 44.8 $ 39.1 15 %
Net income $ 30.2 $ 26.6 14 %
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Our Live and Televised Entertainment segment revenues reflected a 13% decrease in live events revenue and a 17% decrease in pay-per-view revenue. Our Consumer Products segment reflected a 45% decrease in home video revenue and an 18% decrease in licensing based revenues. Our Digital Media segment reflected decreased WWEShop revenues of approximately 15%.
The following chart reflects comparative revenues and key drivers for each of the businesses within our Live and Televised Entertainment segment:
June 30, June 30, better
Live and Televised Entertainment Revenues 2009 2008 (worse)
Live events $ 52.4 $ 59.9 (13 %)
Number of North American events 134 118 14 %
Average North American attendance 6,900 7,000 (1 %)
Average North American ticket price (dollars) $ 39.18 $ 43.12 (9 %)
Number of international events 31 39 (21 %)
Average international attendance 8,200 9,100 (10 %)
Average international ticket price (dollars) $ 62.77 $ 85.36 (26 %)
Venue merchandise $ 10.9 $ 10.8 1 %
Domestic per capita spending (dollars) $ 10.20 $ 11.06 (8 %)
Pay-per-view $ 49.2 $ 59.1 (17 %)
Number of pay-per-view events 7 7 -
Number of buys from pay-per-view events 2,600,000 3,100,000 (16 %)
Average revenue per buy (dollars) $ 18.17 $ 18.85 (4 %)
Domestic retail price WrestleMania (dollars) $ 54.95 $ 54.95 -
Domestic retail price other events (dollars) $ 39.95 $ 39.95 -
Television rights fees
Domestic $ 34.1 $ 30.2 13 %
International $ 19.1 $ 18.5 3 %
Television advertising $ 3.1 $ 3.3 (6 %)
WWE Classics on Demand $ 3.0 $ 3.4 (12 %)
Other $ 1.5 $ 1.4 7 %
Total live and televised entertainment $ 173.3 $ 186.6 (7 %)
Ratings
Average weekly household ratings for Raw 3.8 3.5 9 %
Average weekly household ratings for SmackDown 2.1 2.6 (19 %)
Average weekly household ratings for ECW 1.3 1.3 -
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June 30, June 30, better
Cost of Revenues-Live and Televised Entertainment 2009 2008 (worse)
Live events $ 34.5 $ 40.6 15 %
Venue merchandise 6.4 6.4 -
Pay-per-view 20.5 35.7 43 %
WWE Classics on Demand 0.7 1.1 36 %
Advertising 0.3 0.4 25 %
Television 34.7 39.4 12 %
Other 3.5 4.1 15 %
Total $ 100.6 $ 127.7 21 %
Profit contribution margin 42 % 32 %
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Live events revenues decreased primarily as a result of lower average ticket prices at our international and domestic events of 26% and 9%, respectively. The overall profit contribution margin was 34% in the current period as compared to 32% in the prior year. In the prior year, nine of the international events performed were recorded as buy-out deals. In the current year it was determined that these nine events in 2008, and four events in 2009, should have been recorded on a gross basis. Had these deals been recorded on a gross basis, revenues and expenses would have each increased by approximately $3.4 million in 2008 and approximately $1.3 million in 2009, with no change to profit. See Note 1 to the unaudited Consolidated Financial Statements.
Venue merchandise revenues and cost of revenues were essentially unchanged from the prior year period. The overall profit contribution margin was 42% in the current period as compared to 41% in the prior year.
Pay-per-view revenues reflect an 11% decrease in total buys for the six events that occurred in both the current and prior year period. We recorded approximately 1.0 million buys for both WrestleMania XXV in the current period and WrestleMania XXIV in the prior year period. The decrease in pay-per-view cost of revenues in the current period reflects reductions in staging, advertising and guest talent costs for WrestleMania XXV in the current year. The profit contribution margin for pay-per-view increased to 58% in the current period from 36% in the prior year.
WWE Classics On Demand generated 12% lower revenues in the current period based on weaker international performance. WWE Classics on Demand is currently offered in approximately 80% of video-on-demand enabled homes in the United States.
Advertising revenues for the current period are primarily comprised of the sale of various sponsorships and the sale of advertising on our Canadian television programs. The slight decrease in the current period primarily reflects a decline of $0.9 million in advertising on our Canadian television programs, partially offset by greater sponsorship advertising revenue.
The increase in television rights fees reflects contractual increases both domestically and in international territories as well as the addition of our new domestic show WWE Superstars on WGN. The decrease in television cost of revenues reflects lower production and staging costs incurred related to fewer . . .
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